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How to Reach Us |
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From Your Desktop:
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By Phone:
x74652 |
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Email:
ss.techteam@ase.tufts.edu |
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Our primary mission is to help you perform your
job through the sensible application of technology. Together, we can identify or
build the tools that enable you to operate more efficiently and spend less time
performing administrative chores and more time involved in the more meaningful
aspects of your work. In most cases, the more fluid
exchange of information and
more effective communication means better service to the students,
families, faculty, and alumni we all serve.
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Our role in the
organization is to
empower you to better perform your job with the use of technology. We are
here to provide guidance as you navigate the ever-changing and sometimes
confusing technical environment. Our job is to understand technology and
manipulate it to the organization's best advantage.
We understand that technology can be intimidating and
accept that each individual has a unique comfort level with computers. We are
here to help raise your level of expertise. At the same time,
will direct you to resources
that will allow you to be actively involved in improving your
capabilities.
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Most of our major projects are
identified at least a year in
advance, and we always have a
running queue of smaller
projects identified months in
advance. So thinking and planning
ahead is critical to hitting a
target date that works best for you.
We try to equitably distribute
our work throughout the
organization. Monthly
project meetings are held with
most managers in Dowling Hall,
the Graduate School of AS&E and
the Office of Undergraduate
Admissions. Most project
planning and priority setting is
done at these meetings. As a
result, last minute projects
are difficult to accommodate.
If you are considering a
technology project, you may want
to work with the manager in your
area to be invited to your
area's next monthly project
review.
If you work in one of the
functional areas that does not
have participate in a monthly
project review,
Tricia and Andrew are always
available to discuss potential
initiatives or discuss a problem
that you believe technology may
help solve.
When we agree it is appropriate
to move forward together, we
define the scope of the project
and realistic timeframe.
Although all situations may not
require automation, it may help just to
get a fresh perspective. We can
often point you to a tool that
may already be available or
piggy back on
a resource that may already exist.
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When the time to develop your project comes around, we
need your active and timely participation
on behalf of you, the sponsor,
or the sponsoring department.
Sponsors must be realistic about
dedicating heir time to project responsibilities. Your experience and perspective are
central to the project. You must assume that we know nothing about your
operation and vernacular, and clearly define the way you expect things to work.
In turn, we understand that you
do not necessarily communicate in
technospeak and will do
our best to speak English. If
we are too technical with you,
do not be embarrassed to ask us
to explain. On the other hand, if
you feel we are being too
simplistic, tell us that, too.
Everyone has a different level
of comfort with technology, and
one of our primary ambitions is
to make you more comfortable
regardless of where you are
starting from.
Some responsibilities typically
delegated to a sponsor include preparing mock-ups, writing
specs, composing content, compiling information, fostering communications,
and testing. You may want to plan to include others
on your team to participate because the amount of work relative to the window
of time to get it done can be overwhelming.
It is great to involve end
users, and one person should
serve as a coordinator or
liaison.
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When we agree to a timeline and programmers are
dedicated, we then have a finite window of opportunity to complete the project. It
is important that you spend time thinking about the initiative in advance of
development so that all requirements can be identified up front. That way,
we can develop a realistic plan. Once we get to the final stages, we cannot
make major programming changes for items that should have been identified up
front.
When work is required on your part, we expect it will be
turned around in a reasonable
or agreed-upon timeframe. If a project fails to progress
because of a lack of
participation, the project may be closed or put on hold. In
fairness to all of out
customers when a project stalls,
programmers will be assigned to other projects.
Your project can be reopened at
a negotiated time, but not
necessarily your ideal time.
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Testing an application is one of the most important phases of
development. It is your last chance to identify bugs and possible problems
before going live. In the case of a website project, testing
means proofreading and looking for dead links and images on a variety
of browsers. You are responsible for testing, and we encourage you to test
extensively. It is critical that we leave time for extensive testing as part of
a project plan. We will set a finite time period for testing so plan
ahead to spend time testing. It is a great idea to involve colleagues and
potential customers involved
in testing.
After testing, we expect you
will provide us with a detailed
account about what you
experienced. We will generally build in a period of time for
programmers to fix any issues that were identified. Then we will go for
another round of testing before going live.
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Once testing
is complete, the last thing to think
about is support. It is best to
anticipate questions and proactively
answer them before they are asked.
It is also important to have
feedback mechanisms and the staff to
answer questions. Staff who will be
answering questions need to properly
trained to be able to provide
customer service. We provide
technical support, but most questions
are not technical in nature. A
majority of questions are usability
issues and just require someone
familiar and comfortable with the
system to share information.
When
implementing a major system, a
programmer will monitor the initial
activity and plan to be available if
adjustments are needed. Many of the
best ideas come when the real users
hit a system for the first time.
Sometimes small changes can
make a big improvement, so we expect
to make small adjustments in the
first days of implementation. There
is no substitute for good planning,
and the most successful projects
involve the final users in the
development process.
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